Password Incorrect or you did not enter a password, some content will be hidden
Programmer/
Designer
Employment History/Personal Projects
Tradiebot Industries as Mid-Level Unity
Virtual Reality & Mobile Developer
February 2020 - May 2021
The Winters Curse [PC Game]
In Development
(Personal Project)
The Wizards Cross [Mobile & PC Game]
Developed in 2018,
Published in 2019
(Personal Project)
EB Games as 2iC (Second in Charge)
[September 2014 - July 2018]
Officeworks as 'Print and Copy' Specialist
[June 2017 - June 2018]
Education
Bachelor of Information Technology
(Games Design and Development)
[Macquarie University]
Certificate IV in Digital and Interactive Games
[St Leonards TAFE]
Technical Skills
Programming Languages:
Strong experience using C#, C++, GML
completed smaller projects using
PHP, HTML5, JavaScript, Python and C
VR/AR Technologies:
XR Interaction Toolkit, VRTK,
Oculus SDK in Unreal Engine 4,
Vuforia Engine, Spark AR, Lens Studio
Game Engines:
Strong experience using Unity 2019 and GameMaker Studio 2
Completed smaller projects using Unreal Engine 4
Cloud Technologies:
Strong experience using Google Firebase and Photon in Unity
Version Control/Project Management:
GitHub Desktop, BitBucket, GitKracken,
Source Tree, Tower, Wrike, Trello
Adobe/Office:
Photoshop, XD, Premier Pro, After Effects
Word, Excel, Teams, PowerPoint, OneNote, Outlook
Tradiebot Industries as Mid-Level Unity
Virtual Reality & Mobile Developer
February 2020 - May 2021
The Winters Curse [PC Game]
In Development
(Personal Project)
The Wizards Cross [Mobile & PC Game]
Developed in 2018,
Published in 2019
(Personal Project)
EB Games as 2iC (Second in Charge)
[September 2014 - July 2018]
Officeworks as 'Print and Copy' Specialist
[June 2017 - June 2018]
Education
Bachelor of Information Technology
(Games Design and Development)
[Macquarie University]
Certificate IV in Digital and Interactive Games
[St Leonards TAFE]
Technical Skills
Programming Languages:
Strong experience using C#, C++, GML
completed smaller projects using
PHP, HTML5, JavaScript, Python and C
VR/AR Technologies:
XR Interaction Toolkit, VRTK,
Oculus SDK in Unreal Engine 4,
Vuforia Engine, Spark AR, Lens Studio
Game Engines:
Strong experience using Unity 2019 and GameMaker Studio 2
Completed smaller projects using Unreal Engine 4
Cloud Technologies:
Strong experience using Google Firebase and Photon in Unity
Version Control/Project Management:
GitHub Desktop, BitBucket, GitKracken,
Source Tree, Tower, Wrike, Trello
Adobe/Office:
Photoshop, XD, Premier Pro, After Effects
Word, Excel, Teams, PowerPoint, OneNote, Outlook
- Scroll Down for Projects Released/In Development -
Programmer/DesignerEmployment History/Personal Projects
Tradiebot Industries as Mid-Level Unity Virtual Reality & Mobile Developer [February 2020 - May 2021] The Winters Curse [PC Game] - In Development (Personal Project) The Wizards Cross [Mobile & PC Game] - Developed in 2018, Published in 2019 (Personal Project) EB Games as 2iC (Second in Charge) [September 2014 - July 2018] Officeworks as 'Print and Copy' Specialist [June 2017 - June 2018] Education Bachelor of Information Technology - Games Design and Development [Macquarie University] Certificate IV in Digital and Interactive Games [St Leonards TAFE] |
Technical Skills
Programming Languages: Strong experience using C#, C++, GML, completed smaller projects using PHP, HTML5, JavaScript, Python and C
VR/AR Technologies: XR Interaction Toolkit, VRTK, Oculus SDK in Unreal Engine 4, Vuforia Engine, Spark AR, Lens Studio
Game Engines: Strong experience using Unity 2019 and GameMaker Studio 2, completed smaller projects using Unreal Engine 4
Cloud Technologies: Strong experience using Google Firebase and Photon in Unity
Version Control/Project Management: GitHub Desktop, BitBucket, GitKracken, Source Tree, Tower, Wrike, Trello
Adobe/Office: Photoshop, XD, Premier Pro, After Effects, Word, Excel, Teams, PowerPoint, OneNote, Outlook
Programming Languages: Strong experience using C#, C++, GML, completed smaller projects using PHP, HTML5, JavaScript, Python and C
VR/AR Technologies: XR Interaction Toolkit, VRTK, Oculus SDK in Unreal Engine 4, Vuforia Engine, Spark AR, Lens Studio
Game Engines: Strong experience using Unity 2019 and GameMaker Studio 2, completed smaller projects using Unreal Engine 4
Cloud Technologies: Strong experience using Google Firebase and Photon in Unity
Version Control/Project Management: GitHub Desktop, BitBucket, GitKracken, Source Tree, Tower, Wrike, Trello
Adobe/Office: Photoshop, XD, Premier Pro, After Effects, Word, Excel, Teams, PowerPoint, OneNote, Outlook
-------- Scroll Down for Projects Released/In Development --------
VR Physical and Mental Assessment Tool
developed using Unity 2019.4 LTS |
Programmer and UI/UX Designer
|
Project Complete, Release in 2021 (Bundled with Tradieforce Console)
VR Physical and Mental Assessment Tool
developed using Unity 2019.4 LTS
developed using Unity 2019.4 LTS
Programmer and UI/UX Designer
Project Complete, Release in 2021
(Bundled with Tradieforce Console)
(Bundled with Tradieforce Console)
Beta Released in 2021 (Available at conormcintosh.com/beta)
Companion app providing analytic viewing
and job discovery options
developed using
Unity 2019.4 LTS
Lead Programmer and UI/UX Designer
Beta Released in 2021
(Available at conormcintosh.com/beta)
(Available at conormcintosh.com/beta)